In Tiny Travels you try to make the most of your vacation.
Visit amazing sights, taste a variety of foods and bring home great souvenirs.
Whoever experiences the most within seven days wins the game.
Each round, one player rolls four dice and chooses two of them to pursue activities at twelve different locations. All other players get the remaining two dice.
It has been published by my board game publishing company Shapes and Dreams.
The game is meant to resemble a real city map and uses clean lines and flat colors to achieve that. This also allows players to focus their attention on the important elements.
The line art illustrations follow the over all design language of clean lines and flat colors. They aim to provoke the image of a diverse city to explore and a cute character within it.